At which point you realise, as you desperately try to ignore the incoherent story, that one of the main influences here is Metal Gear. Movement (and animation) is absurdly stiff and unresponsive, and the gunplay is so sloppy and imprecise, with absolutely no feedback, that we genuinely thought there was something wrong with our controller at first.īecause you’re always underequipped, compared to the enemy, there’s also a strong stealth element to the game. The controls are hopelessly awful in a way we wouldn’t have thought possible for a modern game. The only problem, as we alluded to earlier, is that the game’s completely rubbish. The game is clearly going for a Second World War style atmosphere, as patrolling enemy soldiers coldly execute civilians and plucky survivors whisper you into dark alleyways.Īdding giant robots to that mix is a really interesting idea, as it keeps the whole mech angle grounded and helps you to appreciate their size and power when you do eventually get to have a go inside one. You end up playing the game as one of three different characters but start as a pilot whose mech (which are, slightly hilariously, referred to as wanzers) has been downed and is left alone in an enemy-occupied city with no supplies or weapons. The game’s story begins with a war between two fictional European states in which your side is the loser.
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