At least that will resolve the oddities of flipped text and models. Last night Molt realized this does not work at all for vehicles, so we might need to take the trickier approach of actually mirroring the animations instead for the next update. It uses much the same approach as in Unturned by flipping the entire character. You can now use the "/MirrorHandedness" command to switch the character between left and right handed mode. It impacts a lot of systems and is good to tackle early on. While it may not have a gameplay impact, I do want to support left handed characters to make left handed players more comfortable. 4.20.12.0 update mostly fixing stuff from the previous update.
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